Wurm Online Dev Blog

Official posts from the Wurm Online Developer Team
~ Saturday, August 31 ~

6th Freedom Fighting Tournament

On next Saturday 7th September 19:00 CEST (5PM GMT) the Celebration server will play host the grandest tournament on all of Freedom: the 6th installment of the Freedom Fighting Tournament.

Anyone can compete in the event regardless of your fighting skills. There are different leagues for all abilities, from 1 to 100FS! In addition, even if you don’t win any of the fighting, you’ll be entered in a raffle for a drake set of armour. Not to mention that the last tournament had over 80 players in attendance, making it fantastic socially too.

The event is entirely player-run. The last 5 tournaments were hosted at the Akhenaten arena on the Independence server - but for the 6th event the tournament has moved to a new location, which we can now exclusively confirm as Tap Dance Harbour (34x 24y.)

You can find out more and sign up for the event here: http://forum.wurmonline.com/index.php?/topic/85305-6th-freedom-tournament-drake-set-raffle/

We hope to see you there!

- Docterchese & MaxC

Aerial View of the event grounds

New Fighting Arena

~ Wednesday, July 31 ~


We are sad to announce that as of tomorrow, 1st August, Ross Whiting, aka Wossoo/Poseidon will be stepping down from his role as Public Relations Manager.

Ross is one of the rare players who has played Wurm almost from the beginning. He first played the game in 2005, progressing to being a member of the Community Assistant team in 2008 before later becoming a GM.

In July of 2012, Ross was asked to take on the role of Public Relations Manager by Rolf. He duly accepted, and throughout his year as PRM of Wurm Online Ross has brought a wide range of new things to Wurm - including making major progressions with our social media systems and overseeing the PR release of both our “1.0” and “1.1” game versions.

I’m sure that all of the Wurm community will join us in thanking Ross for his contributions and wishing him the best of luck for the future. He will remain a GM for now though! We just can’t get rid of him!

Johan Svensson, the latest full-time Code Club AB employee, will be taking on a similar role in his new position in Marketing. He has already begun working on creating new marketing material for Wurm, as well as the new Dev Diaries you may have already seen, and it seems logical for him to also oversee Wurm’s PRAs and social media work.

- MaxC

~ Sunday, July 28 ~

This Music Business

As you hopefully are aware by now, Code Club together with Tom E Morrison has released an album containing new music for Wurm Online. The album is titled “Wurm Online: Meditation and Work” and can be found on Spotify, Amazon.com and iTunes.

For those interested, I thought I’d explain a bit how this album came about.

I’ve always loved concept albums and the idea of using modern music to tell a story or convey a theme over several songs. My personal favorite would be “The Wall” by Pink Floyd among other artists such as Yes, David Bowie, Alan Parsons Project, and Marillion.

Several years ago I got the idea that we should do a concept album for Wurm. After all, Wurm is a setting where a lot of stories happen to people all the time. If we could put some of those stories together and use it as in-game music people would be able to relate to it outside of the game as well.

The album had to be of perfect quality when it comes to moods and sounds. Every song had to have something catchy and would be listened to hundreds or thousands of times by each player over the years.

In Wurm, we don’t play music constantly. Instead we play a song every now and then often based on the setting or a special event such as when you form a village. If you ever played the Lara Croft Tomb Raider game, the rare music scores really enhanced special situations and that’s what I was aiming for as well.

We could have gone in the direction of adding constant background music changing based on the situation. This would have its downsides and risks as well but would probably work out very well.

If we went for the Lara Croft way though, the idea of a concept album fits right in.

Two years ago me and my family was heading to Normandy and was stopping by our team member Egal who lives outside Amsterdam. We purchased a few compilation records to listen to in the car named “Simply Brazil” and “Simply Meditation” which accompanied us through the rest of the trip.

As we listened the music grew on us, and a year later as we still were listening to some songs on Simply Meditation I realized that we could ask one of the artists on the record to help out with the music. When we looked the names up on the disk cover it turned out that in fine print they were synonyms of the same artist, namely Tom E Morrison. The songs also often contained the voice of his wife, Rachel, and she was listed as composer together with Tom on them.

I’ll list some spotify links here to some of those songs:

Governing Body – Crystal Clear

Brahma Singh – Resting Place

Long Shadows – Road To Heaven

I find the songs to be very well composed, mysterious, interesting, superbly performed and produced and durable.

We had never heard about Tom E Morrison but checked up on him and it turned out he’s a well connected and reknowned composer in England. 

I contacted Tom and to my great happiness he could be convinced to do music for us. Since neither me nor Tom were experienced in commissioning game music, we discussed how to go about it. In the end we struck a deal which included availability on Spotify so that people can listen for free, as well as the right for our users to use it in Wurm videos, for instance on YouTube. That’s right! - you’re allowed to use the songs in your own Wurm videos and we encourage it. Please do include “Music by Tom E Morrison” somewhere to give proper credits.

So here we are with the first concept album in a series of three. Tom asked me for song names so those are my doing. It was pretty cool to give names to the songs of my dream concept album. Tom did a fantastic job interpreting the theme “Work and Meditation” and created some really coherent, beautiful and addictive songs.

During post-production of a music record, when all music and singing is recorded, comes the mixing and mastering phase. To my great surprise and joy, Tom had contacted Andy Jackson who is famous for being Pink Floyds sound engineer to do the final mix. Jackson is a two-time nominee for the Grammy Award for Best Engineered Album for A Momentary Lapse of Reason and The Division Bell - albums I’ve listened to a lot and enjoyed immensely.

We have two more upcoming album releases - Wurm Online: ”Travel and Exploration” and later the final album in the trilogy “Battle and Danger”.

Together they’ll create a concept album experience like no other!


1 note
~ Tuesday, July 23 ~

News moved


Did you know? We’ve moved the news section to http://wurmonline.com/category/news/

This way we can determine better what shows in the game client. The plan for this blog is that we will use it when we want to write about trivia or discuss matters in more detail that doesn’t have to go in the client.

~ Thursday, July 11 ~

Etched In Stone Collectibles

In collaboration with CodeClubAB, Etched In Stone Collectibles is developing a product line (Gamers Lootz) for Wurm Online.  These items will be very customizable and allow players to express almost anything they enjoy from their Wurm Online experience.  To get the ball rolling on this project we are starting a Kickstarter project which will go live on August 1st 2013 and run for 30 days.  All the details can be found at our public preview page found here.

All items will be laser etched and can include images you have taken from Wurm Online, character names, titles, village names, alliances, and much more.  Examples include a mug with your character name on top, Wurm Online logo in the middle, and your village name on the bottom.  A set of 4” granite coasters with different titles and images on each will also be available.  A 5” x7” polished granite piece with any picture you want on it is just another option. Fonts will also be customizable for each player.  Our intent is to create 25 or more unique products for Wurm Online, and the community will be able to see our progress every step of the way.  Be the first to get your hands on these items by helping us raise funds through Kickstarter.

YouTube videos will be added over time to show our entire process, introduce our staff, and ask questions to the Wurm Online community.  We will also be placing polls on items which the Wurm Online community will have the final say on.  We look forward to your ideas and support as this project continues to develop.


Stuart F Damron (PromisedOne)

Follow us on YouTube & Twitter

For inquiries send e-mail to info@gamerslootz.com

~ Wednesday, July 3 ~

Premium time and sleep bonus added

  • You have now received premium time and sleep bonus reimbursements for the issues we had this weekend

~ Monday, July 1 ~

Downtime issues have been resolved

The issues causing inaccessibility and downtimes during the weekend have been resolved and the game is running fine and dandy again.

We’ll add some premium time and sleep bonus as reimbursement once we have coded some new functionality for it. Please make sure you are premium once it happens since we can only reimburse premium players.


Unexpected login server downtime (01.07.2013)

Hi everyone,

A couple of hours ago the login server went down unexpectedly due to a crash.

We are currently working on a fix and we expect it to be back online in less than an hour.

Sorry for any inconvenience this may have caused.

~ Saturday, June 29 ~

Farming tweaks

  • Farming yield was tweaked upwards
  • Increased skillgain for analyse
  • Crocodiles, Scorpions and Trolls now yield more fight skill when slain
  • Bugfixes for piles inside houses

2 notes
~ Thursday, June 27 ~

Crash bugfix

  • Fixed an async bug with communication that caused a server to crash last night
  • Flower pots may now be turned and moved
  • Corpse looting verifys that enemy players are in the same settlement and also checks shorter distance within settlements.