Wurm Online Dev Blog

Official posts from the Wurm Online Developer Team
~ Tuesday, May 14 ~
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Mac OS X works again

  • We’ve updated the stable client with a recently released version of the graphics libraries Wurm uses. This means that Mac OS X users may play Wurm Online again. Also, if you are a Mac user and never got the animations to play they will work now.


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Wurmpedia.com moving

We are moving the wurmpedia.com domain, which means the wiki may act up a bit. Any issues should resolve within the nearest hours.


~ Monday, May 6 ~
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Forum maintenance due

Seems the forum at forum.wurmonline.com will be offline tonight. We just received this message:

“Maintenance Notice - In order to provide a higher level of performance and service for our customers, we will be upgrading the server your site is located on this evening, this upgrade will improve the performance and increase it’s availability and uptime. While we try to minimize any schedule downtime, this upgrade will require approx. 1-2 hours of downtime for this process. We have scheduled this for between the hours of Sunday May 5th at 23:00 and 03:00 EDT Monday. 

If you have any questions or concerns please let us know, however there is no need to reply to this message unless there are further concerns.

Thank you again for your business

Invision Power Services Inc”


~ Thursday, May 2 ~
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Shop prices updated. Enable VBO in the game client if you have issues.

  • There’s an issue that certain game clients crash when VBO is disabled. To fix, enable VBO in the settings compatibility tab and select “core” or “extension”. We are working on a fix.
  • The web shop prices were updated with the latest updates:
  • Increased prices by 60%
  • Added new 6-Silver-Coins and 1-Month-Playtime-1-Silver-Coin items for 10 euros as lowest price items
  • You now receive one sleeping powder per month purchased in the web shop. You will not receive sleeping powder when using ingame silver coins to purchase premium time
  • Chances for Fantastic or Supreme items are now 2% higher as long as you are premium
  • Adamantine bonus damage was only applied to destruction actions and not to combat. Fixed
  • Weight calculations when smelting glimmersteel/adamantine weapons changed
  • In order to prevent griefing, you will now receive the hunted tag if you attack hitched or ridden creatures controlled by your own kingdom outside your own settlement
  • Some hota statues should now have proper models instead of the dog
  • Various fixes for settlement screens, mayor managing merchants screen


~ Wednesday, April 24 ~
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Fix to the pack download issues

  • We found and fixed the reason why the client did not download packs properly. Apparently “It was a problem with http range requests and the date since the latest change, some recent change with Java and/or the webserver made it fail.” 


~ Tuesday, April 23 ~
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Some Village/Alliance updates

  • Small fix for Village screens
  • Kingdom level points for pvp didn’t trigger when the player had no decorations
  • Alliance Message-Of-The-Day added
  • Bug fix for friends list when crossing clusters


~ Wednesday, April 17 ~
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Archery and reputation

  • Archery now works on swimming creatures
  • Reputation for archery should now work as for normal attacks
  • Outlaw corpses will now be possible to loot
  • You should no longer lose reputation when picking doors outside of villages on pvp servers. You may still lose faith.
  • Camellia hedges will now stop at medium height


~ Thursday, April 11 ~
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Leatherworking and hitching

  • The unpopular leatherworking change was reverted and you can no longer combine leather.
  • Animals should now stay hitched between restarts.
  • Horses should now stand still as long as they wear a saddle.


~ Monday, April 8 ~
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Cross server friendslist!

  • You should now be able to see the status of friends on other servers and manage the friends list. Chat will come in a later update.
  • Due to complaints from the inhabitants, the animal cap was set back to previous figures on Affliction since it’s a smaller server than the others.
  • A bug wih combinable leather caused leatherworking to display “too poor quality” messages when improving. Will be fixed in the next update.
  • You can combine butchered parts now.


~ Thursday, March 28 ~
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Disease bugfix, crowding tweak

  • A bug where creatures got diseased too often was fixed
  • Crowding when attacking should now block the last attacker instead of everyone


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