Wurm Online Dev Blog

Official posts from the Wurm Online Developer Team
~ Thursday, August 23 ~
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A small wooden structure

A small wooden structure

Tags: art server client
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The small wooden structure tilt shift Wurm style

The small wooden structure tilt shift Wurm style

Tags: art server client
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The small wooden structure from above

The small wooden structure from above

Tags: art server client
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Testing a stone building

Testing a stone building

Tags: art server client
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A simple wooden multi storey structure from the inside

A simple wooden multi storey structure from the inside

Tags: art server client
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~ Wednesday, August 22 ~
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Some nice recruitments

We have a pretty intense autumn in front of us, coding multi storey buildings and updating a lot of graphics. Therefore I’m very pleased that people step up and volunteer to help out.

Currently we’re something like 3 employees and 4 volunteer Wurmers working on development of the game - me, Emil, Alexander, Zcul, Saroman, Budda and Egal. Wollschaf has started an internship and don’t have much time left to help out. I keep nagging him about a nice water shader he showed me once though. We’re also paying a company to do new models and animations.

Actually we’re 4 employees since Monday when Saroman was employed! He’ll be focusing on doing the multi storey stuff.

Yesterday I also welcomed Saytheb back as part of the client development team, and I sent NDA’s out to Dipse and Darkfilo. If all goes well we’ve grown the dev team 30% in one week!

Tags: news art client